Solving Under Par: A Practical Guide to Fewer Moves
Finishing a board is one skill; finishing it in the designer's intended move count is another. These techniques reliably cut moves off your solutions.
Par is the designer's signature
Every board's par count is the move total of the solution the designer intended, verified by testers. Finishing under par means you found a line more efficient than the one we built the board around, which is the closest thing the game has to style.
Solve once for completion, again for economy
Do not hunt par on the first attempt. Finish the board to learn its logic, then replay with the knowledge that a solution exists. Second runs routinely drop thirty percent of the move count because you stop exploring dead ends you already mapped.
Count setup moves, not solution moves
Most wasted moves are positioning: shuffling a blocker three times to clear a path a single rotation would have opened. Before any sequence, ask which single move improves the most pieces' positions at once. The best moves are rarely the most obvious ones.
Let the board reset do the work
Undoing to the start is free and instant. Treat your first run as reconnaissance, map the critical path mentally, then execute the clean line. Speedrunners in our season events do exactly this: solve slow, then solve fast.
Watch your own replay
The solution replay shows your move history as a sequence, which exposes the shuffling you did not notice while doing it. Two or three replays a week will teach you more about economy than a hundred fresh boards.
Key takeaways
- Par is the intended solution's move count
- First solve for completion, replay for economy
- Prefer moves that improve several pieces at once
- Use replays to spot your own wasted moves
Kumobius Level Team
The Melbourne-based designers who built the Piece Out campaign and still tune every board by hand.
About this topic
Common questions readers ask after this article. More answers live on the FAQ page.
Play the puzzle behind the article
Piece Out is free on Google Play: 700+ boards, a daily puzzle, and zero timers. Download it and test the ideas from this post yourself.